Anime and Video Game News Site/Convention Panel Group

Review

Project Nailbat Played Weiß Schwarz

Saboten Con was just this past Labor Day weekend and for three days it was home to some interesting things. One of the many things that caught my attention was a card game that I had bought a deck for called Weiß Schwarz.

The concept of the game is that several different series from anime, video games and visual novels can do battle amongst each other. I played the game the other day with an awesome Fate/Zero deck against a Disgaea deck that fellow member Ironhoof had bought. We literally ended up with fights like Irisviel von Einsbern fight Etna and Saber fighting Flone.

The object of the game is to go one on one with your opponent until either they or you level up to Level 4. However, despite the object of the game being to have your opponent rise in levels, the more levels they gain, the more powerful cards that your opponent can play to deal massive damage with and potentially turn the game into their favor.

Weiß Schwarz has been around in japan for a good while now and there’s currently a massive amount of other franchises that you could choose from, including Persona 4, A Certain Magical Index, Lucky Star and many, many more! Unfortunately none of those series aside from the ones that were available at Saboten Con (which were Disgaea, Puella Magi Madoka Magicka and Fate/Zero) have been translated into English yet, but if the game sells well, then we’ll be seeing more and more packs and decks translated soon. In the meantime, you could go onto heartofthecards.com to see translations for all of the cards that are available if you feel like importing them for playing. Otherwise, we’ll all just have to wait until we get more decks like The Melancholy of Haruhi Suzumiya, Idolm@ster, and Black Rock Shooter translated once the game takes off in the states!

Advertisements

FFXIII International Released in Japan…and Nobody Cares

The Xbox 360/International version of the game Final Fantasy XIII was released last week and despite a reduced price and loads of extras included with the game, including the option to change the spoken language settings, extra scenes and even a much needed after-story[for the collectors edition], the game failed to make the top 20 in sales of that week.

 

One perplexing thing that should also be mentioned is that the game was even given the game a brand new “easy mode”, assuming that it’s for new players to the series. However since this Final Fantasy was not only the most unique [and to most people, NOT in a good way] Final Fantasy out of them all, any gamers who start playing Final Fantasy games with XIII will either have an eternal hatred for series, or will think that every other Final Fantasy made prior to XIII is the best game ever.

The 20th most sold game of last week in Japan was Mario Kart Wii at around 22,600 units. Meaning that Final Fantasy XIII didn’t even sell that much after it’s debut. It’s most likely due to the fact that with the original fan reaction that the game had before combined with the poor sales the Xbox 360 usually has in Japan in the first place.


Shira Oka: An American Made Visual Novel?

Visual novels are a market that has been mainly dominated by Japan since…well ever! Sure there have been pretenders on sites like Newgrounds and such, but now America decided to try its hand at the idea. “Shira Oka – Second Chances” is an America developed visual novel, possibly one of, if not the first of its kind. While the game had already been released one week ago, a demo is still available on the game’s official site, so that players can try before they buy.

The basic gist of the game is that you are a high school student given an opportunity to re-live your days in school however you want, whether your goal is popularity, academic achievement, or falling in love with that special someone. However since the cast of characters seems to be predominantly female, it’s a safe bet what the most obvious goal is going to be. However some notable things have already been pointed out by people who’ve played the game, including their mixed harsh feelings about the artwork, the lack of sex that makes up, not completely, but mostly what this genre has available, and especially the fact that it’s American made, yet tries so hard to be Japanese, including a Japanese theme song, Japanese setting, and a considerable lack of any actual American characters.

click here for a link to the game, and here for info about the developer, Okashi Studios


2010 Game of the Year Omnibus [Part One]

Since it’s the end of the year and SOOOO many sites, movies, magazines and TV shows have their own way of choosing and deciding what they think deserves “Game of the Year”, Project Nailbat is going to showcase the various video games that have already won this prestigious(?) title.

Spike TV VGA winner: Red Dead Redemption from Rockstar Games

Time Magazine’s Game of the Year winner: Alan Wake from Remedy Entertainment

G4TV’s X-Play Game of the Year: Mass Effect 2 from Bioware

Other games will be showcased as the year comes to a close and more awards are given out, so the site will be updated as more games are awarded the title “Game of the Year”


Double Take: Street Fighter II: The Animated Movie

So I’m watching the old school Street Fighter movie (before anyone asks, it’s NOT…I repeat, NOT the Jean Claude Van Dam movie with Bison Dollars. I’ve spent years trying to force every detail of that movie out of my mind! Anyway, I meant the Street Fighter II Animated movie)…well I have to say, it’s not as good as I used to remember it.

I first saw this movie when I was about eight or nine years old (thinking at first that it was going to be cool like the Fatal Fury movie I had saw a couple of years prior) and while it was entertaining back in the day, I watch it now and I can’t help but feel like that when I bought this DVD I had nostalgia goggles on when I thought that this was a an amazing movie. While watching it then, but now I feel like it’s only a step or two above a sub-par movie at best.

The movie definitely shows its age at times, with things like a old fashioned rotary phone, and cellular phones the size of an entire loaf of bread, but the animation isn’t bad at all, the only problem is that many of the character designs in the Street Fighter series are all about giving men more bulk in their muscles than an entire Sam’s Club warehouse. Each character looks like they should weigh at least 300  lbs, but aside from that the art is pretty good for its time, especially certain fight scenes. But while some of them do look good, certain scenes (like E. Honda vs. Dahlsim or Ken vs. T. Hawk) were pretty bad. However, it is possible that the animators saved all of their best work for the final climatic fight.

The dialogue was…probably passable back in the day, but now I see that it’s pretty cheesy…if not really bad. The times where the movie tries to have one of the characters sound either like a bad ass or clever seem to always fall flat on their face, except for a couple of times where Bison is cutting down his subordinates…that got a chuckle or two out of me.

Overall, I guess it’s a good movie to have for a collection, like say you went on some strange quest to own any and every movie that you loved when you were younger, then you wouldn’t be disappointed once you get your hands on this movie. Thankfully I cannot remember how much I spent to get this movie when it got re-mastered and re-released on DVD, otherwise I’d be questioning whether or not it was worth spending however much I actually spent. But it’s one of those movies where if you found it at a bargain bin for anywhere between $5-$10, it’d be worth the money, otherwise it would’ve been better to just invest in an old school copy of one of the older Street Fighter II video games.

-Nailbat